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No More Heroes: My Thoughts

No More Heroes. On the Nintendo Wii. By Grasshopper Studios (same guys that made Capcom's Killer 7 Game).

What'd I think? HOT DAMN.

This game brings me back to when I was a little kid playing games like Final Fight and Strider in the Arcades. Those games ruined me.

In 1990, Capcom beat-em-up games dripped with style. You could feel a familiarity in design to stuff you'd see in American films... but they stylistically made a very strange turn that brought a wackiness that exuded a superior sense of Japanese cool. When I had enough quarters to play either game, I felt "cool" while playing. Half the time I had no clue what buttons to push or where I had to go. In fact, I ended up dying in an absurdly short amount of time (HEY, I WAS 12 YEARS OLD). But it didn't matter. Because in those 30 seconds of playing, I felt like the baddest motherfucker to ever live.

Maybe it says something about me sexually, but I loved being the lean and mean guys like Strider Hiryu or Final Fight's Guy. There was something so cool about a dude with a nimble, almost feminine frame, that could beat the living shit out of hyper-steroid monstrosities. So, time and again, I'd get some quarters and play on.

When I play "No More Heroes" I get a wild adrenaline rush that brings me back to my days playing those classic Capcom Beat-Em-Ups. It's like they took everything that induced that panicked fever I experienced as a 12 year old and allowed it to aged like Scotch alcohol to complement the more jaded tastes of the 29 year old me. The nice thing is the aging occurs with full awareness of what has happened in those 25+ years. You have bits of Punk rock, Westernized otaku culture, drugs, sexuality, Tarantino, Grand Theft Auto, Lucha Libre (YES!) and a bunch of other things to build upon and reinterpret through that super-cool Japanese designer lens that I once believed in.

The total package is more than the sum of it's parts. There are definite flaws like the dated graphics and uninteresting overworld... but the game cleverly wears it's problems on it's sleeve making them a quirky complement to the overall experience.

The action-based gameplay gives you a very visceral experience with the Wii controls. Integrating motion controls to finish off opponents is very satisfying. It's reasonably deep and keeps you coming back for more by steadily introducing new environments, enemies, and wrestling moves.

The mini-game jobs you're given are a bit stupid but I liked the way they are all based around basic Wii motion controls. It also gives you a much deserved rest from the frantic battles.

The way I see it is: the battles are hot sex. The stuff in between are the cigarette breaks. If Wii games are wallets, "No More Heroes" the one that has "one bad mother fucker" written across the top.

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ZEES

Thursday, March 06, 2008

Never heard of Guitar Wolf?? Yes, check them out. Just complete thrash rcok from Japan. Wild Zero is the zombie/shoot out/sci-fi movie they made a long time ago.

Muttpop Bob

Wednesday, March 05, 2008

ZEES:
Wild Zero? Guitar Wolf? I'll have to check that out.

Colin:
There's some potential for more. My hopes aren't too high, but supposedly the Resident Evil games are selling beyond expectations. Also, "No More Heroes" is doing okay in the US and good in Europe. I guess those Europeans have better taste than us "uncultured" Americans...

Either way, there's plenty to spare in this game.

-MPB

Colin

Wednesday, March 05, 2008

Nice to see the Wii is starting to put out some big boy games with a little of the old ultra violence.

ZEES

Monday, March 03, 2008

The main character reminds me of Wild Zero. Mainly the bass player from Guitar Wolf.

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