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Muttpop Bob's musings and rants for all things Muttpop, toys, videogames, hip-hop, and whatever else he's thinking of.

Muttpop Lucha Libre Beginnings

Visually, this is where it all began.

Jerry and Bill were working on the LUCHADORES FIVE comic short. Bill did a rough sketch of the whole team (as can be seen on the lower half of the included L5 image). There was something magical happening.

I told Jerry that Bill's first sketch was awesome and that we NEEDED to find a way to make toys. Bill was still working on finding the definitive style for Lucha Libre. But even in this cuter chibi style (and with Dr. Pantera and Diablo Loco's mask designs still not finalized) you could tell that Bill and Jerry were on to something.

Gobi, one of Bill's best friends, saw it too. He had a childhood idea of a dude with a cactus head (many of Gobi's early ideas come from childhood). After a few discussions with Jerry, he began tweaking his cactus head concept into a Luchador and TEQUILA was born.

Shortly after, I told Jerry to help me create a pitch sheet for both the Luchadores Five and Tequila. I was really commited to making these dudes into toys and decided we could e-mail bomb our favorite toy companies and a videogame company called Behemoth.

We got some really nice replies from the majority of people we approached. Mark and Brian at Super7 were super nice. They shared some words of encouragement and got me in touch with GoHero's Steve Forde. Steve was a cool dude and he gave me a pretty good sense of the process of making vinyl toys. His enthusiasm had me even more convinced that the idea of making our Luchadores into toys was the right one.

I even made some headway with Behemoth. Behemoth had just released ALIEN HOMINID for the Gamecube and Xbox. I really felt like the spirit of that game had something in common with what we were doing. I heard that the Behemoth guys were thinking of doing a multiplayer game so I was trying to convince them to do one with the Luchadores Five and Tequila. Both Tom Fulp and Dan Paladin got back to me via email. They really loved the designs I sent them (I sent the 2 'pitch' jpegs below and a few final pencils images of some of the other characters from Luchadores Five) and were going to talk to their investors about the possibility of collaboration.

They got back at me a few weeks later and said the investors didn't feel comfortable investing in a game that they couldn't have full ownership of (which I totally understood) but wished us well on our endeavors. That multiplayer game ended up becoming the amazing CASTLE CRASHERS. I assume they were already in development with Castle Crashers when I approached them. Whatever the circumstances, it was a great honor that those guys loved our designs enough that they considered collaborating (even if it was for just a second).

With all the genuine enthusiasm I was getting, I knew we were on to something!

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Muttpop Bob

Wednesday, March 11, 2009

PoonDockTaint:

Man, you're making it awfully tempting.

My buddy Jason who works at Comic Ink also gave it a strong thumbs up.

You guys are swaying me back to the Dark Side!

I may give in this weekend. I'll let you know if I do.

-MPB

PoonDockTaint

Wednesday, March 11, 2009

Woah, you're a stronger man than I am. I love the comic too, truly. I did see the flick. One & a half times.

I think 95% of it they got as right as a film could possibly get Watchmen. I was so overwhelmingly bummed out that the pirate story just wasn't in there, but I've read that a near 4-hour director's extended cut is planned that has it integrated in along with 20-30 min. of other bits that weren't included in the theatrical release because of the need to keep the running time down.

Surprisingly, only a handful of scenes / episodes weren't included, but even those losses hurt since the comic is so completely and utterly excellent.

The end is different, but the same moral quandary is reached.

BUT - the characters I think were captured just perfectly. Really. No complaints there. Jackie Earle Haley nailed Rorschach.

So, was it worth it? Definitely worth taking a look at. But, for me, when I'm in the mood for Watchmen, I'll still be picking up the graphic novel, not popping in the movie.

Muttpop Bob

Tuesday, March 10, 2009

PoonDockTaint:
Call it will power. Call it insanity. I have not and do not plan to watch Watchmen.

Love the comic. Got chills with the first movie Preview. But everything since didn't look right... and the reviews I've seen and heard from people I respect give me a strong hunch that I'll leave the theatre with fumes coming out of my ears.

I don't plan to top my 'Slumdog' hate review anytime soon. :-)

Did you see it? Was it worth it?

-MPB

PoonDockTaint

Tuesday, March 10, 2009

Nice.

But seriously, on to business. A comics crazyman like you has to have a Watchmen review on hand. Lets hear it, brah.

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