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Muttpop Bob's musings and rants for all things Muttpop, toys, videogames, hip-hop, and whatever else he's thinking of. |
Monday, August 25, 2008
Helix: Wii Rave With A Lil Tae Bo
I just picked up and am enjoying "Helix" for the Nintendo Wii. Much like Lost Winds, the only way you can get "Helix" is to download it to your Wii via the Wii Ware Shop for $10. Although not perfect, I think it's a really strong addition to the Wii Game Library from a small new developer that follows Nintendo's lead in redefining what we consider to be a videogame.
Helix is what you get when you try to do Dance Dance Revolution using 2 Wii Controllers (this game needs 2 controllers for the full experience). The result is a freaky mix of Tae Bo boxing and Glow Stick Rave Dancing.
In the game, a robot does a bunch of punching and arm swinging moves. With both Wiimotes in hand, you must repeat his moves on the following 4-count to score points and keep the song from ending. Too many missed/wrong moves and the song ends prematurely. If you do well, you will play the song to completion and possibly unlock one of the other 25 songs.
It's emphasized that the game play is simple, but I found it a bit confusing and frustrating in it's more intense moments. During much of the Medium and Hard levels, you have to act out moves while watching the dancing robot perform the next sequence of moves. When there's a string of 4-5 moves in a row, it's easy to forget what move is associated with which marker. All markers are the very same line with a dot in the middle. So if you forget to memorize what the moves orders are, you can expect to lose points for the entire set.
Surprisingly with some practice your eyes and arms get used to it. But it's a bit weird... kind of like tapping your head with one hand while rubbing your belly with the other.
You can tell these guys rightfully found inspiration in Harmonix' earlier rhythm games Amplitude and Frequency. The space age abstract vibe hides the simplicity of the graphics (something I'm sure they had to do to keep the game under 40MB in size despite having 25 musical tracks). From the little experience I've had with the game, I struggled a bit with having my horizontal circle motion recognized... but was able to improve accuracy by pointing the wiimote at the screen while doing the motion. I'm not good enough to try the game at Hard, but for Easy and Medium the preciseness of move recognition is good enough to have fun.
All in all, I think "Helix" is a worthy $10 purchase (especially if you have 2 wiimotes to play with).




